Saturday, 10 October 2015

Winter Project for the Games Art unit.

   Hi everyone,

   For this project we have to choose an object that we would want to model and texture it.
   After a small talk with my teacher I decided to go for the scary version of Jack in a box.
   As usual, I went online and did a bit of research. Tried to find some interesting boxes and some really scary clowns. After hours of searching on different websites a could not find a clown that would look nice in the day light, but at the same time to be scary at night. But, as you can see in the images below, I decided to go for the clown from the animated cartoon franchise "Scooby-Doo".


The beginning of the modeling. I decided to go and do a low poly first so that when I will go into ZBrush I will have the base of the face ready.
I did the same thing the box. Even if I could go into Quixel Suite and use NDO to create the normal map for the box (would have been easier), I decide to go for the ZBrush workflow so I can get familiar with that type of workflow, since is the first time I am using it.



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