Since my last update, I had the chance to work mostly on lighting the scene.
I consider that the lighting it is a big improvement since the last update. By concentrating on lighting I had the chance to also check if some of my base colours texture are respecting the PBR range and if I should change the base colour for some of the objects.
I had the chance to play in SpeedTree and add some palm trees outside so I can sell the idea that this house is on the beach and that the room has a straight view of the sea. For the clothing room, I decided to add like a door made out of blinds that instead of being pushed on the side needs to be pulled up. By doing that and increasing the intensity of the light I got some really interesting shadows coming from the blinds, which is an extra boost for the overall image.
Something which I noticed and it was also pointed out by other people is that I didn't really have a focal point in the last update. So I decide to make the bed the main focal point. To do so I added some extra light around it to make it pop out. Something that also helped to push the bed as a main focal point was the colours, as the overall room is full a warm colours while the bed mainly contains cold ones. The magazines on top were extra details which also helped to focus the attention on it.
I also changed the colours of the trims in the hallway and moved the roof up a bit to make the viewer fill welcomed and like he is in an open space (even if it is a hallway).
So, what is left to do now?!
That is a good question. What I need to do next is to create a night scenario for the room. This will also take a few weeks to get it looking good. After that, I need to create a video of the room, a showreel of it.
After that, I am kinda done. I will need to do some stuff for the final year exhibition (like printing and submitting everything), however, that will not take that much.
See you guys soon!
To check out my full portfolio:
https://www.artstation.com/artist/riprajanu